John “Howrith” Bryan

!!!Please be advised that this page is a work in progress. The content and information held within it may change over the coming weeks.!!!

3D Artist, Writer, Designer

Since 2004 I have been working in the creative arts and over this time honed my skills as a Digital and Traditional sculptor. With a background in animation and film I understand what it is to work to tight deadlines, creating quality products for time sensitive projects.

When I am not working on content and constructs for clients I am constantly trying to improve my skills, attending life drawing classes regularly as well as engaging in challenges and self driven projects to always be flexing my creative muscles.

Though my skills stretch beyond the confines of 3D sculpting and modelling (as I started out as a professional Graphic Designer and then animator) creating things in 3 dimensions is where my passion lies and what I spend most of my time surrounding my self by and focusing on. Over the years I have worked for many people to create 3D products or items for their project or company, some of which are listed below. Each one has bought about its own unique problems that have needed to be overcome to deliver to the client, which is the kind of environment that I flourish in.

Film props, stop motion props and puppets, digital assets, CAD conversions, digital or traditional models and sculpts… my career has included them all and it has helped me to become the digital artist I am today. Both my traditional and digital work inform each other and  give me an understanding of weight, balance and pose.

You can view past projects in the pages below:

This page is currently being updated, so more will be added soon.

Gnomes, the game

At the end of 2023 I was wanting to release a simple skirmish game with the idea for it to be expandable in the future to bring new ways of…

Corridor – Animation

Corridor is an animated short set in the world of Breaching the Rift, a long standing personal project of mine and the basis for the science fiction miniature range that…

Rooster, 3D Character

Back in October 2018 I joined in with Inktober where you do a sketch or full art piece every day for the whole of October. I found it to be…

Breaching the Rift

Breaching the Rift is a turn based, Skirmish, table top wargame based in a science fiction universe were two or more teams battle it out to achieve their objectives. It…

You can view past Animation projects and tests below:

Welcome to Swynshire: The Collector

"Pencil Test" - Walking the dog

 

Other animation based work

Animation is a multi-faceted discipline and a good understanding of every part of it from concept through to final movie is useful knowledge to have. In the slideshow below you can see some of my concept work, 2D animated stills from movies, story boards, props and puppets.

 

A colourised storyboard skecth for a pitch document.

Shadowplay

The Brigadiers Greeting

A still image from the animater short using a live controlled 2D puppet.

Walking the dog

A still from a digital pencil test called walking the dog.

Shadowplay

A pre-vis sketch created for the Shadowplay pitch material.

I Could Eat A Horse

A Stop Motion animation fridge prop for the animated short, I Could Eat A Horse.

Tyril

A concept piece for a proposed animated dwarf character, Tyril.

Shadowplay

A proof of concept for the animation style for the animated short.

Beastly Boris

A concept piece created for pitch material of a collaborative project called Beastly Boris.